Phaedorás
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Setting Basics
Created By: Raelifin Started: Summer, 2005 Game System: N/A Contact Me: Raelifin (at) gmail
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Introduction: |
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"I suppose you'll want to ask about Phaedorás." the foreign word sounds odd on his lips, though fitting, as though he was born to speak it. "That's only fair, I suppose." Grandfather pauses for a few moments, looking out into the forest as though his ancient eyes could see into the shadows. "Honestly, I'm not sure where to begin... It's a world, you know, not a story. A story is easy, it has a beginning. But a world... that's a story too long to tell. I'll begin, I guess, with the basics." IntroductionPhaedorás is a fantasy world. It is not a story, but rather a vast ocean of tales, all woven together to form something greater. It is not a game, and even though it was born from roleplaying it is distinct from any rules or numbers. Phaedorás is like nothing you've ever seen, except perhaps in dreams. It is an echo of this world, where everything has changed,and yet it feels as though nothing has. For example, Phaedorás has many trees, not find oak or elm, but towering üeneh, or crimson orubŏg. Not a single phaedorán animal or plant is identical to one on earth, but most can be classified by Terran standards (birds, mammals, fish) and many have uncanny similarities to real beasts. There's a kind of magic to Phaedorás though, that you don't find on earth. When I say magic, you may think of a magician's illusion, like turning invisible or reading someone's mind. It's nothing like that... it's a feeling, like the world is alive. You climb to the top of a mountain and you don't just feel the wind and enjoy the view, you can see things happening around you; life, death, change. Beneath the surface of existence lies a second world, Phaejhásoh, realm of spirits. Where and when the two worlds intersect, life becomes enhanced with an ethereal quality -- a promise of eternity -- which breathes life into the world and gives things meaning. On earth, we understand the flow of a river as a product of gravity, but in Phaedorás the river has a will of its own, which guides it and keeps it alive. A fire may look and act the same, but here it is the body of a fey; the warmth is her blessing and the burn is her curse. Like the trees and the animals, the people of Phaedorás are similar, yet different. They call themselves omáku. Feral, primal... the omáku are like beasts made into men. Fangs, horns, fur, wings and claws are typical traits, though the omáku body is otherwise much like that of a human. The omáku are diverse in their appearance as well as their custom and can be found across the land and sea in all manner of sizes and forms. The omáku pass down many traits hereditarily, so they group themselves by bloodline, though cross-breeding is very possible. Though they are the pinnacle of civilization, the omáku do not rule Phaedorás. For each city of stone and metal there are hundreds of miles of dense wilderness, and for each hero there are horrors uncounted lurking where the torchlight fades. No, Phaedorás is ruled by no one; it is a free world, full of untapped depths and ruins. The omáku are a proud and fierce people who make roads where there are none, but they fight a never-ending war for survival in this harsh land. Watch your back, and may the spirits guide you. Recommended ReadingPhaedorás is a difficult world to dive into because of how alien it is. Because of this, it is recommended that you glance over the following pages first, in order to better understand the specifics of the world.
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