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Author Topic: Setting Census (All active settings are to sign up)  (Read 10836 times)
I am Doubt, hear me mutter!
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« on: July 29, 2009, 05:30:24 AM »

Luke 2:1-3

In those days Caesar Augustus issued a decree that a census should be taken of the entire Roman world. (This was the first census that took place while Quirinius was governor of Syria.) And everyone went to his own town to register.


Since we are pretty awesome ourselves we get to be the Romans, and our town is of course thecbg.org. So what I'm proposing is ...
 A CENSUS!
[cue dramatic music]

We have lots of settings here, but since our primary focus is on building them, we should probably consider counting which ones are alive, and which aren't. Respect the dead and all that.
So, if you have updated a setting in the last month, write a small description of it, 5-10 lines or so should suffice, and let us know of its presence. Feel free to add links and other necessary things to it. I will then continually update this thread so we can keep count.
Only actual settings qualify, so brainstorms do not count before they get their own full-fledged thread. (you don't count the unborn children)

So to clarify, if you have updated a setting in the last month (or you do it someday in the future) ...
1) Write a small blurb
2) Post it here
Easy as that.
 Current Count:
 33

Ordered List:[list=1]
*Ansolon by Eladris
*Arga by Leetz
*Broken Verge by Cataclysmic Crow
*Cadaverous Earth by Steerpike
*Calisenthe by Acrimone
*Celtricia by Vreeg's Coachwhip
*Clockwork Jungle by Polycarp!
*Crystalstar by Sparkletwist
*Death from the Depths by Pair o' Dice Lost
*Dilandri by Stargate525
*Eschaton by Phoenix
*Gloria by Light Dragon
*Island City by Khyron1144
*Jade Stage by Luminous Crayon
*Knife's Edge by Kindling
*Mare Eternus by Nomadic
*Mesopolis by Cheomesh
*New Dawn of the West by AslanC
*Panisadore by Snargash Moonclaw
*Pinnacle by Sarisa
*Reth Jaleract by Kindling
*Savage Age by Ghostman
*Teleleli by Age of Fable
*Tephra by the Crakmono
*The Saga of the Seven Swords by XXsiriusXX
*Three Worlds by Kapn Xeviat
*Tu'loras by Lath
*Urbis by Jürgen Hubert
*Vibrant by FREAKIN' AWESOME HORSE
*Valgora by Hooper
*Wake by Eladris
*Xell by Steerpike
*Xiluh by Rorschach Fritos
[/list]

 Waiting for Descriptions: Seraphine's stuff  

I'll Start:

 Broken Verge
 Genre: Dark anachronistic philosophical fantasy with a twist of odd  
 
A harsh world suffering as much from the bad weather as from human folly, the World of Broken Verge currently finds itself undergoing a dramatic transformation; a renaissance. Turmultous times are ahead and forces and coincidences converge to decide the fate of the known world and humanity itself.

The World is a motley amalgam of elements both fantastical, satirical, and mundane; It is a world of monsters, plagues, lunatics and wars, but also of idealism, hope and faith.

So come visit the World Exhibition near the vast city of the Sprawls, cross the Winter Channel and walk with the Mosshulks, summon creatures of abstract thought, battle an electrical mummy, wage war on the corsairs of the Leviathanic sea, and engage in the intrigues of the corrupt court of Khiere.
The world has been reborn and is yours to walk.
« Last Edit: April 08, 2010, 01:43:23 PM by Seraphine_Harmonium » Logged

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Reading: the Black Sea: a History by Charles King
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« Reply #1 on: July 29, 2009, 05:54:22 AM »

Celtricia, World of Factions
Genre: Mature Fantasy + complete system

The Feel of Celtricia
Imagine living on a continent that was so big no one you had ever met knew the size of it, with huge open spaces between settements.  Imagine struggling in an existence where civilized folks crowd together for safety, where tribes of humanoids range around the wildlands between cities, where ferocious predators stalk herds of giant herbivores, and where the night is often terrorized by walking dead searching out the unprotected living.

At the same time, this is no feudal world.  Temples heal the sick as often as not, and magic replaces the need for some technology, and this magic, while not overly powerful, is present enough to allow time for philosophy and politcs.

The last impression that Celtricia should give is the weight of ancient civilizations over everyone.  The most indifferent farmer has heard legends from the past referenced while at temple, and has passed ruins or seen ancient buildings in a town, while scholars pour over the incomplete and patchwork written works of over eight thousand years of recorded history.

Celtricia is built for a social-heavy game of politics, networking, and the accumulation of power.  Characters often explore the layers of historical ruins, but as a means to power, not as an end.  

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VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
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Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

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« Reply #2 on: July 29, 2009, 07:59:23 AM »

Savage Age
Genres: Dark Fantasy, Sword & Sorcery

Enter a rugged world where Mankind struggles in the murky twilight between civilization and barbarism, between decadence and ignorance. It is a world wrought in the hellish fires of conflict, driven by base ambitions and greeds, by savage lusts and passions. There, gigantic empires rise like hulking titans to dominate and enslave entire nations, ruthless warlords haunt their borders like wolves ready to pounce at the slightest sign of weakness, corrupt sorceries and strange cults meddle with forbidden arcane secrets Man wasn't meant to know, primitive tribes and primeval devils skulk in the unforgiving and unspoiled wilderness, and unspeakable terrors from pre-human cycles slumber beneath the lightless depths of the seas and the earth. It is a world in a Savage Age; the age of undreamed luxuries and sophistication mingled with unparalleled horrors and brutality.
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« Reply #3 on: July 29, 2009, 09:30:05 AM »

Eschaton
Genre: Historical Fantasy/Alternate History

A historical fantasy set in the equivalent of the 1st century BCE. The Earth is much like the historical Earth, with places and characters renamed after or drawn from mythology. All the named players in the world are characters from mythology, as are all supernatural creatures. The world itself is fairly mundane, but the underworld is a surreal realm home to various spirits. On Earth, the only significant supernatural influence comes from the siddha--men with the blood and power of gods who are variously hated, feared, worshiped, or hunted.

The metaplot revolves around the coming the Eschaton--the end of time. Every religion tells us of a last battle, a time when the world descends into darkness, a time when there will be no more time. The Destroyer has been incarnated. It is not prophecy. It is History. The end is coming.
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« Reply #4 on: July 29, 2009, 09:39:34 AM »

Pinnacle

Genre Abstract.

 The setting is a dream for the players. The only consistant thing (as of yet) is the city of Pinnacle and resources known as stones, divided into two categories : Bloodstone (HP) and Magistone (MP). Other than the city, players continually encounter the four Absolutes, who act as gods in this setting, defining the natural laws.  
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« Reply #5 on: July 29, 2009, 09:51:00 AM »

My settings not dead, per se, just not been updates in... well... since sometime last year, Lol. I should probably do something about that........
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all hail the reapers of hope

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« Reply #6 on: July 29, 2009, 09:58:50 AM »

Calisenthe:
Genre: Anthro-historical Classical Fantasy
System: Rolemaster (RM2) chassis with extreme customization

The world is neither a planet nor even round; it is flat and floating in a pool of water in the Palace of the Gods.  Taking this as a starting point, Calisenthe is designed to be a deep-construction gaming world firmly in the DivSet tradition that allows players and DMs to pull as much historical and religious background as they would like into their campaigns.  Calisenthe is designed to be "realistic" in an anthropological, historical, and economic sense, given its starting parameters.

The humans of Calisenthe have only existed for about 30,000 years, and have only had civilization for a fifth of that time.  The various cultural and physical differences between the strains of humanity are primarily the result of the original peoples each receiving a different blessing from one of the "Good" Gods.  Since that time, the race of man has grown in power and knowledge and has built great civilizations, some of which have fallen, some of which are now waxing, and some of which are now waning.

The focus of RP in Calisenthe is designed to be on political and factional intrigue, where everything the players do yields some sort of reaction from someone, but it need not always be thus.  There is room for all styles of play in this sprawling, diverse setting.


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Visit my world, Calisenthe, on the wiki!

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« Reply #7 on: July 29, 2009, 10:07:34 AM »

I guess I like post-apoc.; included Wake because the book isn't shut and my thoughts on magic were posted pretty recently in LV's thread.

Ansolon
Genre: Dark fantasy, survival

The destruction of the moon abruptly ends an age of peace and enlightenment, civilization struggles to endure the fallout while the influence of a corrupt goddess spreads across the world.

Wake
Genre: Surreal high fantasy, adventure

The old universe is gone, destroyed in a war that culminated in its Shattering.  Civilization is now scattered among dozens of shard-worlds, preserved from oblivion, and slowly learns that these incomplete worlds are nothing more than the memories and dreams of the gods.
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I am Doubt, hear me mutter!
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« Reply #8 on: July 29, 2009, 10:34:48 AM »

Well, Kindling, I'll just use this page as incitement for you to add more stuff to your great settings.
Report back later when your mission has been accomplished :p
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Reading: the Black Sea: a History by Charles King
Watching: Farscape and Arrested Development

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« Reply #9 on: July 29, 2009, 10:56:45 AM »

The Discworld of Tu'loras

Old School 2nd Edition Feel, with a perspective from the Feudal Peasant. Emphasis on Classic Troups, Gritty realistic communities, with all the mystery of magic, beasts, and heroes. There is no division between Civilized and Monstrous races, instead Humans, Ogres, Lizardfolk, Kobolds, Dwarves, Gnomes, Halflings, Star Elves, Moon Elves, Sun Elves, Hobs, Gobs, Orcs, Centaurs, Minotaurs, and Satyrs all live and build societies. Characters can be of any race. The Gods are a mix match of original gods and all the gods of Human history, with conflict between Racial Gods and Disc Creators.  
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\"The first man who, having enclosed a piece of land, thought of saying, This is mine, and found people simple enough to believe him, was the true founder of civil society.\"

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« Reply #10 on: July 29, 2009, 11:30:29 AM »

It's not dead yet!

The Jade Stage
Genre: gravelly "low" fantasy; heavy political and industrial elements
System: ???

Here we have a flat world, with all the best parts of the discovered continents already settled and squabbled over, with urban industry and the promise of wealth slowly luring rural tribes away from their traditions and their ancestral land and into the burgeoning cities. Here we have wars and slavery and Imperial occupations and insurrectionist uprisings; here we have political discourse and back-room deal-making in the halls of power and ruthless backstabbery. Here we have the detritus of orkish civilization, who dared to conquer the world and were repaid with extermination, and the searchings and strivings of humans, exiles in an unfamiliar land.

Every time I try to describe this setting, it gets harder and harder to do.
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you know it's possible to vaguely define my outline
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« Reply #11 on: July 29, 2009, 01:49:47 PM »

The Cadaverous Earth

Genre Dying Earth, Post-Apocalyptic, Pulp, Dark Fantasy
System "Visceral/Baroque" - In progress

Society has crumbled, the last great empires of man consumed in the Membrane Wars, the wormfolk Imperium that grew after long collapsed, the great city states that followed laid waste by plague and disaster, the horrors of the Pallid Decimation or the crimson inundations of the Red Rain.  All that remains: the seven last and lonely Twilight Cities, ancient beyond reckoning, teeming with the mad, the perverse, the cruel, and the dead.  And beyond?  A barren desolation, the Slaughter-lands, graveyard of civilizations, haunted by demons and fetch, by the hideous oneiroi born of the Suppuration, by the spreading cancer-forest called the Fecundity.

This earth is no longer merely dying.  It has grown cadaverous, its myriad peoples as maggots on a corpse: the apathetic and occasionally psychotic bloodsuckers called the leechkin, the immeasurably sadistic parasite-industrialists of the Lords Revenant with their zombie proletariat, the bizarre, amhibious hagmen, the conniving, many-armed lilix, the tale-spinning, necrophagic, vulture-winged jatayi, the cat-eyed and gray-skinned ghilan, the macabre shades with their puppet-bodies, the sinister incubi called ediolons, the revolting filth-eating cestoids, and dozens more.

Xell - Chimera City

Genre Surreal Fantasy, Steampunk, Gothic
System ???

Between the wine-dark waters of Fablesea and the brooding eaves of the Tangle, Chimera City rises in unreal resplendence, like a thing from a dream, or at least a particularly lush nightmare.  From across a dozen old and mellowed continents come its many inhabitants: humans, of course, and tatooed ratheads, iridescent glassmen, pallid mothlings, orchidfolk gossiping in their perfume-tongue, shifting switchskins.  In the wood beyond, fey things stir and mutter and giggle with alien glee; under the waves, primordial intelligences reach out with grasping tendrils; beneath the city itself shadowy horrors gnash their many mouths, while the Flea sup blood from proffered bowls.

Here the Profane bruise flesh with a curse, the Glib fashion their gorgeous reality-bending lies, the Innocent conjure with witless purity, and the Truly Mad give birth to malevolent wraiths, spawn of their illness.  Here a host of spirits prey on the sleeping populace, gangsters hire mercenary ghouls to fight their subterannean turf-wars, and decadents sip absinthe and sherry-wine while watching duels in the high gantries above the streets.
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« Reply #12 on: July 29, 2009, 05:11:19 PM »

Cataclysmic Crow


Well, Kindling, I'll just use this page as incitement for you to add more stuff to your great settings.
Report back later when your mission has been accomplished :p

 Yes sir!
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« Reply #13 on: July 29, 2009, 05:15:39 PM »

Well, i did actually add them since it became a bit cluttered to organize it any other way, but pretend you don't know that tongue
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Reading: the Black Sea: a History by Charles King
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« Reply #14 on: July 29, 2009, 05:54:06 PM »

Oh yes, so you did... nitpick: It's JALeract, not JELeract smile
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