Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
Home
Forum
Calendar
Donate
Search
Login
Register
Ads
The Campaign Builders' Guild
>
Forum
>
Campaign Creation
>
Roleplaying
>
CELTRICIA- Steel Isle Online Dungeon crawl
Pages:
1
...
89
90
[
91
]
92
93
...
115
Print
Author
Topic: CELTRICIA- Steel Isle Online Dungeon crawl (Read 37422 times)
LordVreeg
Stream-of-Consiousness Prophet.
Hel
Re: CELTRICIA- Steel Isle Online Dungeon crawl
«
Reply #1350 on:
January 31, 2012, 12:34:53 PM »
Updated jon last night....he's doing pretty well. If we do have someone who wants to sit in, he'll be ready.
and we will be playing tonight, so everyone be on.
I need Astell...where is that Weave???
Logged
VerkonenVreeg, The Nice.
Celtricia, World of Factions
<br />
Steel Island Online gaming thread
<br />Old, evil, twisted, damaged, and afflicted. <br />
Orbis non sufficit.
<br />
Thread Murderer Extraordinaire, and supposedly pragmatic...<br />
\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg
<br />
LordVreeg
Stream-of-Consiousness Prophet.
Hel
Re: CELTRICIA- Steel Isle Online Dungeon crawl
«
Reply #1351 on:
February 01, 2012, 04:54:08 PM »
Nice session last night...low turnout (WEAVEEEEEEEEEE)
but that let Moss and Plaes_Holdir do their individual things....and Moss almost ran into trouble...
Logged
VerkonenVreeg, The Nice.
Celtricia, World of Factions
<br />
Steel Island Online gaming thread
<br />Old, evil, twisted, damaged, and afflicted. <br />
Orbis non sufficit.
<br />
Thread Murderer Extraordinaire, and supposedly pragmatic...<br />
\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg
<br />
LordVreeg
Stream-of-Consiousness Prophet.
Hel
Re: CELTRICIA- Steel Isle Online Dungeon crawl
«
Reply #1352 on:
February 05, 2012, 05:29:12 PM »
just put together the Steel Isle town basic map.
here
Logged
VerkonenVreeg, The Nice.
Celtricia, World of Factions
<br />
Steel Island Online gaming thread
<br />Old, evil, twisted, damaged, and afflicted. <br />
Orbis non sufficit.
<br />
Thread Murderer Extraordinaire, and supposedly pragmatic...<br />
\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg
<br />
LordVreeg
Stream-of-Consiousness Prophet.
Hel
Re: CELTRICIA- Steel Isle Online Dungeon crawl
«
Reply #1353 on:
February 07, 2012, 09:58:43 AM »
and once again, we are on tonight.
Someone stab weave with a fork, as Squire Astell should make an appearance.
thinkig this session MIGHT finish off the in-town part of this segment, though I still have some work on those new minions to do. Amazing how wealth and power draw more willing cannon-fodder to the cause!
Session 108, I think.
Logged
VerkonenVreeg, The Nice.
Celtricia, World of Factions
<br />
Steel Island Online gaming thread
<br />Old, evil, twisted, damaged, and afflicted. <br />
Orbis non sufficit.
<br />
Thread Murderer Extraordinaire, and supposedly pragmatic...<br />
\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg
<br />
Ninja D!
Go Ninja, Go Ninja, GO!
Jörmungand
Re: CELTRICIA- Steel Isle Online Dungeon crawl
«
Reply #1354 on:
February 07, 2012, 02:33:34 PM »
I will fight to wake up and be there around on time. No work tonight so that should help.
Logged
Talking To Myself In Cyberspace - My blog with a little bit of everything
Part One : I Like Dwarves, Do You Like Dwarves?
Part Two : Dwarven Religion
Part Three : Dwarves and Drinking
[CONTEST-ENDED]On Dwarven Legends
Part Four : Dwarven Diets
LordVreeg
Stream-of-Consiousness Prophet.
Hel
Re: CELTRICIA- Steel Isle Online Dungeon crawl
«
Reply #1355 on:
February 08, 2012, 02:47:21 PM »
OK. session 109 last night.
I mainly a getting ready to leave town session, and a collecting of the minions.
I am thinking of leaving in town the character's whose players have been absent lately. Weave, this is mainly you, though it would also mean Valtonian.
Seperately, I am going to have Jon and the minions totally done so that players can drop in and kill off an NPC whenever they want.
Logged
VerkonenVreeg, The Nice.
Celtricia, World of Factions
<br />
Steel Island Online gaming thread
<br />Old, evil, twisted, damaged, and afflicted. <br />
Orbis non sufficit.
<br />
Thread Murderer Extraordinaire, and supposedly pragmatic...<br />
\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg
<br />
Ninja D!
Go Ninja, Go Ninja, GO!
Jörmungand
Re: CELTRICIA- Steel Isle Online Dungeon crawl
«
Reply #1356 on:
February 11, 2012, 01:59:15 AM »
Aww, poor little half hobbyt girl. Victor can heal but I'd bet she's a lot more squishy that Astell.
Logged
Talking To Myself In Cyberspace - My blog with a little bit of everything
Part One : I Like Dwarves, Do You Like Dwarves?
Part Two : Dwarven Religion
Part Three : Dwarves and Drinking
[CONTEST-ENDED]On Dwarven Legends
Part Four : Dwarven Diets
LordVreeg
Stream-of-Consiousness Prophet.
Hel
Re: CELTRICIA- Steel Isle Online Dungeon crawl
«
Reply #1357 on:
February 11, 2012, 08:31:02 AM »
Ninja D!
Aww, poor little half hobbyt girl. Victor can heal but I'd bet she's a lot more squishy that Astell.
Indeed, Your new follower, Yeomic, is a litle terrified of going out into the haunted moors and chasing after death cultists. But she wants to be useful, she's resolute.
Weave needs a bit of time, so we are leaving Squire Astell in town (and creating a bit of a huge gap in the shieldwall)/ The group will need to discuss what to do about this before leaving.
Logged
VerkonenVreeg, The Nice.
Celtricia, World of Factions
<br />
Steel Island Online gaming thread
<br />Old, evil, twisted, damaged, and afflicted. <br />
Orbis non sufficit.
<br />
Thread Murderer Extraordinaire, and supposedly pragmatic...<br />
\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg
<br />
limetom
Lurker Admin
Administrator
Nidhogg
Re: CELTRICIA- Steel Isle Online Dungeon crawl
«
Reply #1358 on:
February 11, 2012, 09:12:41 PM »
So I went through and did some pretty substantial formatting changes and general cleanup to
the SIG page on the wiki
.
This has lead to some questions, which I'm gonna ask here just so I don't forget:
What's the status on the Crones? Do they still have a beef with the party?
Did the party kill all of the werewolves, or just Shebos?
What the heck is the party going to do with the captured assassin at Kellik's Inn?
Logged
LordVreeg
Stream-of-Consiousness Prophet.
Hel
Re: CELTRICIA- Steel Isle Online Dungeon crawl
«
Reply #1359 on:
February 11, 2012, 09:57:31 PM »
limetom
So I went through and did some pretty substantial formatting changes and general cleanup to
the SIG page on the wiki
.
This has lead to some questions, which I'm gonna ask here just so I don't forget:
What's the status on the Crones? Do they still have a beef with the party?
Did the party kill all of the werewolves, or just Shebos?
What the heck is the party going to do with the captured assassin at Kellik's Inn?
great questions.,
The crones have actually a good relationship with the party, and are frustrated that Hamish is amongh the missing/
just shebos,m there are a lot more.
Still there, let's find out...
Logged
VerkonenVreeg, The Nice.
Celtricia, World of Factions
<br />
Steel Island Online gaming thread
<br />Old, evil, twisted, damaged, and afflicted. <br />
Orbis non sufficit.
<br />
Thread Murderer Extraordinaire, and supposedly pragmatic...<br />
\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg
<br />
LordVreeg
Stream-of-Consiousness Prophet.
Hel
Re: CELTRICIA- Steel Isle Online Dungeon crawl
«
Reply #1360 on:
February 13, 2012, 06:08:13 PM »
LordVreeg
limetom
So I went through and did some pretty substantial formatting changes and general cleanup to
the SIG page on the wiki
.
This has lead to some questions, which I'm gonna ask here just so I don't forget:
What's the status on the Crones? Do they still have a beef with the party?
Did the party kill all of the werewolves, or just Shebos?
What the heck is the party going to do with the captured assassin at Kellik's Inn?
great questions.,
The crones have actually a good relationship with the party, and are frustrated that Hamish is amongh the missing/
just shebos, there are a lot more.
Still there, let's find out...
I seriously do not remember answering this. Things are a little hectic...
Logged
VerkonenVreeg, The Nice.
Celtricia, World of Factions
<br />
Steel Island Online gaming thread
<br />Old, evil, twisted, damaged, and afflicted. <br />
Orbis non sufficit.
<br />
Thread Murderer Extraordinaire, and supposedly pragmatic...<br />
\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg
<br />
Llum
Planar Grazer
Nidhogg
Re: CELTRICIA- Steel Isle Online Dungeon crawl
«
Reply #1361 on:
February 13, 2012, 06:18:47 PM »
limetom
So I went through and did some pretty substantial formatting changes and general cleanup to
the SIG page on the wiki
.
This has lead to some questions, which I'm gonna ask here just so I don't forget:
Ok, I've been a tad busy but now I can give an answer on these I think
Quote
What's the status on the Crones? Do they still have a beef with the party?
No, they got pretty friendly after Hamish became on of their students. They have a deal with the party that if we find the Pearl of Water we hand it over to them (got from healing Hamish from something that stopped him from being able to heal). I believe the only person still aware of this is Max, who has vanished.
Quote
Did the party kill all of the werewolves, or just Shebos?
We killed a single werewolf in our 2nd or 3rd session (over 100 sessions ago!). His/her name was Shebos and she was one of two seen with the crones at that time. It is suspected that the Red and Green Knights are werewolves and that there is a huge pack of them around.
Quote
What the heck is the party going to do with the captured assassin at Kellik's Inn?
He's still there. Plaes found out what he needed to know so basically he just has to go back and tell him he's free to go.
Logged
limetom
Lurker Admin
Administrator
Nidhogg
Re: CELTRICIA- Steel Isle Online Dungeon crawl
«
Reply #1362 on:
February 13, 2012, 07:41:49 PM »
LordVreeg
I seriously do not remember answering this. Things are a little hectic...
Lol. Thanks for the answers, though, Mr. Durden, sir.
Logged
Ninja D!
Go Ninja, Go Ninja, GO!
Jörmungand
Re: CELTRICIA- Steel Isle Online Dungeon crawl
«
Reply #1363 on:
February 14, 2012, 05:33:39 AM »
I should make it on tonight but if I don't, it's because a meeting for work entirely screwed up my ability to sleep at anything resembling my usual time.
Logged
Talking To Myself In Cyberspace - My blog with a little bit of everything
Part One : I Like Dwarves, Do You Like Dwarves?
Part Two : Dwarven Religion
Part Three : Dwarves and Drinking
[CONTEST-ENDED]On Dwarven Legends
Part Four : Dwarven Diets
LordVreeg
Stream-of-Consiousness Prophet.
Hel
Re: CELTRICIA- Steel Isle Online Dungeon crawl
«
Reply #1364 on:
February 14, 2012, 11:15:08 AM »
OK, gang, here we go, here we go.......onward.....to Adventure!!!!
and we welcome watchers, skulkers, and other players.
Logged
VerkonenVreeg, The Nice.
Celtricia, World of Factions
<br />
Steel Island Online gaming thread
<br />Old, evil, twisted, damaged, and afflicted. <br />
Orbis non sufficit.
<br />
Thread Murderer Extraordinaire, and supposedly pragmatic...<br />
\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg
<br />
Pages:
1
...
89
90
[
91
]
92
93
...
115
Print
Jump to:
Please select a destination:
-----------------------------
Announcements
-----------------------------
=> News
-----------------------------
Campaign Creation
-----------------------------
=> Homebrews
=> Campaign Elements and Design
=> Roleplaying
=> Meta
-----------------------------
The Works
-----------------------------
=> Contests
=> The Cogs
=> The Crossroads
=> The Dragon's Den
-----------------------------
The Archives
-----------------------------
=> The Archives
===> CeBeGia
===> A New Way to Play
===> Fantaseum (Previously Campaign Builders' Guide)
Loading...