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Author Topic: CELTRICIA- Steel Isle Online Dungeon crawl  (Read 37422 times)
Stream-of-Consiousness Prophet.
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« Reply #1350 on: January 31, 2012, 12:34:53 PM »

Updated jon last night....he's doing pretty well.  If we do have someone who wants to sit in, he'll be ready.

and we will be playing tonight, so everyone be on.
I need Astell...where is that Weave???
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VerkonenVreeg, The Nice.Celtricia, World of Factions<br />Steel Island Online gaming thread<br />Old, evil, twisted, damaged, and afflicted.  <br />Orbis non sufficit.<br />Thread Murderer Extraordinaire, and supposedly pragmatic...<br />\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg<br />

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« Reply #1351 on: February 01, 2012, 04:54:08 PM »

Nice session last night...low turnout (WEAVEEEEEEEEEE)
but that let Moss and Plaes_Holdir do their individual things....and Moss almost ran into trouble...
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VerkonenVreeg, The Nice.Celtricia, World of Factions<br />Steel Island Online gaming thread<br />Old, evil, twisted, damaged, and afflicted.  <br />Orbis non sufficit.<br />Thread Murderer Extraordinaire, and supposedly pragmatic...<br />\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg<br />

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« Reply #1352 on: February 05, 2012, 05:29:12 PM »

just put together the Steel Isle town basic map.
here
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VerkonenVreeg, The Nice.Celtricia, World of Factions<br />Steel Island Online gaming thread<br />Old, evil, twisted, damaged, and afflicted.  <br />Orbis non sufficit.<br />Thread Murderer Extraordinaire, and supposedly pragmatic...<br />\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg<br />

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« Reply #1353 on: February 07, 2012, 09:58:43 AM »

and once again, we are on tonight.
Someone stab weave with a fork, as Squire Astell should make an appearance.

thinkig this session MIGHT finish off the in-town part of this segment, though I still have some work on those new minions to do.  Amazing how wealth and power draw more willing cannon-fodder to the cause!

Session 108, I think. 
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VerkonenVreeg, The Nice.Celtricia, World of Factions<br />Steel Island Online gaming thread<br />Old, evil, twisted, damaged, and afflicted.  <br />Orbis non sufficit.<br />Thread Murderer Extraordinaire, and supposedly pragmatic...<br />\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg<br />

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« Reply #1354 on: February 07, 2012, 02:33:34 PM »

I will fight to wake up and be there around on time. No work tonight so that should help.
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« Reply #1355 on: February 08, 2012, 02:47:21 PM »

OK.  session 109 last night.

I mainly a getting ready to leave town session, and a collecting of the minions.

I am thinking of leaving in town the character's whose players have been absent lately.  Weave, this is mainly you, though it would also mean Valtonian. 
Seperately, I am going to have Jon and the minions totally done so that players can drop in and kill off an NPC whenever they want.
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VerkonenVreeg, The Nice.Celtricia, World of Factions<br />Steel Island Online gaming thread<br />Old, evil, twisted, damaged, and afflicted.  <br />Orbis non sufficit.<br />Thread Murderer Extraordinaire, and supposedly pragmatic...<br />\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg<br />

Go Ninja, Go Ninja, GO!
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« Reply #1356 on: February 11, 2012, 01:59:15 AM »

Aww, poor little half hobbyt girl. Victor can heal but I'd bet she's a lot more squishy that Astell.
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« Reply #1357 on: February 11, 2012, 08:31:02 AM »

Ninja D!

Aww, poor little half hobbyt girl. Victor can heal but I'd bet she's a lot more squishy that Astell.
Indeed,  Your new follower, Yeomic, is a litle terrified of going out into the haunted moors and chasing after death cultists.  But she wants to be useful, she's resolute.

Weave needs a bit of time, so we are leaving Squire Astell in town (and creating a bit of a huge gap in the shieldwall)/  The group will need to discuss what to do about this before leaving.
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VerkonenVreeg, The Nice.Celtricia, World of Factions<br />Steel Island Online gaming thread<br />Old, evil, twisted, damaged, and afflicted.  <br />Orbis non sufficit.<br />Thread Murderer Extraordinaire, and supposedly pragmatic...<br />\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg<br />

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« Reply #1358 on: February 11, 2012, 09:12:41 PM »

So I went through and did some pretty substantial formatting changes and general cleanup to the SIG page on the wiki.

This has lead to some questions, which I'm gonna ask here just so I don't forget:
  • What's the status on the Crones? Do they still have a beef with the party?
  • Did the party kill all of the werewolves, or just Shebos?
  • What the heck is the party going to do with the captured assassin at Kellik's Inn?
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« Reply #1359 on: February 11, 2012, 09:57:31 PM »

limetom

So I went through and did some pretty substantial formatting changes and general cleanup to the SIG page on the wiki.

This has lead to some questions, which I'm gonna ask here just so I don't forget:
  • What's the status on the Crones? Do they still have a beef with the party?
  • Did the party kill all of the werewolves, or just Shebos?
  • What the heck is the party going to do with the captured assassin at Kellik's Inn?


great questions.,
The crones have actually a good relationship with the party, and are frustrated that Hamish is amongh the missing/

just shebos,m there are a lot more.

Still there, let's find out...
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VerkonenVreeg, The Nice.Celtricia, World of Factions<br />Steel Island Online gaming thread<br />Old, evil, twisted, damaged, and afflicted.  <br />Orbis non sufficit.<br />Thread Murderer Extraordinaire, and supposedly pragmatic...<br />\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg<br />

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Hel
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« Reply #1360 on: February 13, 2012, 06:08:13 PM »

LordVreeg

limetom

So I went through and did some pretty substantial formatting changes and general cleanup to the SIG page on the wiki.

This has lead to some questions, which I'm gonna ask here just so I don't forget:
  • What's the status on the Crones? Do they still have a beef with the party?
  • Did the party kill all of the werewolves, or just Shebos?
  • What the heck is the party going to do with the captured assassin at Kellik's Inn?


great questions.,
The crones have actually a good relationship with the party, and are frustrated that Hamish is amongh the missing/

just shebos, there are a lot more.

Still there, let's find out...

I seriously do not remember answering this.  Things are a little hectic...

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VerkonenVreeg, The Nice.Celtricia, World of Factions<br />Steel Island Online gaming thread<br />Old, evil, twisted, damaged, and afflicted.  <br />Orbis non sufficit.<br />Thread Murderer Extraordinaire, and supposedly pragmatic...<br />\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg<br />

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« Reply #1361 on: February 13, 2012, 06:18:47 PM »

limetom

So I went through and did some pretty substantial formatting changes and general cleanup to the SIG page on the wiki.

This has lead to some questions, which I'm gonna ask here just so I don't forget:

Ok, I've been a tad busy but now I can give an answer on these I think

Quote

What's the status on the Crones? Do they still have a beef with the party?

No, they got pretty friendly after Hamish became on of their students. They have a deal with the party that if we find the Pearl of Water we hand it over to them (got from healing Hamish from something that stopped him from being able to heal).  I believe the only person still aware of this is Max, who has vanished.

Quote

Did the party kill all of the werewolves, or just Shebos?

We killed a single werewolf in our 2nd or 3rd session (over 100 sessions ago!). His/her name was Shebos and she was one of two seen with the crones at that time. It is suspected that the Red and Green Knights are werewolves and that there is a huge pack of them around.

Quote

What the heck is the party going to do with the captured assassin at Kellik's Inn?

He's still there. Plaes found out what he needed to know so basically he just has to go back and tell him he's free to go.


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« Reply #1362 on: February 13, 2012, 07:41:49 PM »

LordVreeg

I seriously do not remember answering this.  Things are a little hectic...

Lol. Thanks for the answers, though, Mr. Durden, sir.
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« Reply #1363 on: February 14, 2012, 05:33:39 AM »

I should make it on tonight but if I don't, it's because a meeting for work entirely screwed up my ability to sleep at anything resembling my usual time.
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« Reply #1364 on: February 14, 2012, 11:15:08 AM »

OK, gang, here we go, here we go.......onward.....to Adventure!!!!

and we welcome watchers, skulkers, and other players.
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VerkonenVreeg, The Nice.Celtricia, World of Factions<br />Steel Island Online gaming thread<br />Old, evil, twisted, damaged, and afflicted.  <br />Orbis non sufficit.<br />Thread Murderer Extraordinaire, and supposedly pragmatic...<br />\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg<br />

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