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Author Topic: Discussion: Psionics?  (Read 4412 times)
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« on: April 06, 2006, 01:43:10 PM »

Has anyone considered what role psionics will play in Cebegia yet? I know we've been trying to work within the structure of the SRD and the open game license, and so far psionics haven't even been mentioned...what gives?

If we do include them in the setting, I propose that psionics be something that's been there all along. I hate when it's thrown in as an afterthought, or introduced as some weird "new magic."

How do you folks feel about psionics in the community world?

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« Last Edit: April 06, 2006, 01:45:00 PM by MittenNinja » Logged

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« Reply #1 on: April 06, 2006, 02:30:20 PM »

I suppose we should have a "psionics: yes or no?" discussion here. We can put up a vote fairly early (we don't have to discuss it to death before people will have made up their minds whether or not to include psionics). Then if the vote says yes, we can work on getting psionics implemented as early as possible, to make sure it doesn't feel like an afterthought. So let's hear it: does anyone want psionics in this world?
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« Reply #2 on: April 06, 2006, 02:34:07 PM »

You know I love em, so so here's the first yea vote.

-Nasty-
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« Reply #3 on: April 06, 2006, 02:36:36 PM »

i vote 'yes'
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« Reply #4 on: April 06, 2006, 02:38:42 PM »

I didn't really mean we should start voting already. I'll put up a vote thread as always. So now is your chance to give some reasons to vote "for" in the upcoming vote!
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« Reply #5 on: April 06, 2006, 02:40:05 PM »

i vote we have some sort of discussion here beyond 'yes' and 'no' laugh

i like psionics, and i think they'd be cool to have, but i'd have no problem with dropping them to simplify things.

Wasn't there some talk earlier about 'rebranding' them to fit in the setting? can we get brainstorming on that going in here?
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« Reply #6 on: April 06, 2006, 02:59:59 PM »

I have no real(strong) opinion on whether or not to include psionics.  I suggest that if they are included, that they can be removed easily, but that they should be an important part of the setting.  A difficult problem to solve, but if we pull it off, it'll be sweet.

I had a little random idea...
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« Reply #7 on: April 06, 2006, 02:59:59 PM »

I think I wanted to reformat the psionics into a more SRD magic using kinda way. I think I have some ideas to make it so that the psions have a list of spells but keep their unique power of sorcerous casting and their other unique powers.
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« Reply #8 on: April 06, 2006, 03:07:40 PM »

well... as long as you dont define anything aabout them, they are splashable at the DMs disgression.

I wouldn't mind them being standard though.

And i think that if the gov. doesnt like psions, then it must accept magic.
I dont think they would / could persecute (or 'hate') them both effectively.
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« Reply #9 on: April 06, 2006, 03:11:42 PM »

The spoiler text was a random idea I had, and I'm not sure if it is even compatible with the setting.  I just felt that it was worth mentioning as an option and maybe for further idea spawning.
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« Reply #10 on: April 06, 2006, 03:13:43 PM »

yeah,  i was just adding to it.   not saying it should't happen.
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« Reply #11 on: April 06, 2006, 03:33:55 PM »

Quote

I think I wanted to reformat the psionics into a more SRD magic using kinda way. I think I have some ideas to make it so that the psions have a list of spells but keep their unique power of sorcerous casting and their other unique powers.

The psionic rules IMHO are almost perfect just as they are, and arguably better than the magic system. However that really has nothing to do with this discussion. Rules changes should be in the hands of an individual DM, and not forced upon a community setting. We really should stay within the guidlines of the SRD, so as many people as possible can make use of the Cebegia. If we want variant rules we can do them ourselves at our own gaming tables.

Just as an example: I use action points, and give them out in place of bonus XP for good roleplaying. I love it, but it has nothing to do with my setting specifically. This is a house rule however, to which I made no reference in my Sulos thread. It doesn't belong there.

-Nasty-

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« Reply #12 on: April 06, 2006, 04:07:18 PM »

So to finish your point: the real discussion here is not whether we will include psionics, but whether we will integrate it with the core material, and account for it when working on this setting.
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« Reply #13 on: April 06, 2006, 04:32:06 PM »

Exactly.
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« Reply #14 on: April 06, 2006, 04:39:39 PM »

I don't really have an opinion one way or the other. I'm not a huge fan, but seriously, if I DM it, then I probably just won't use it, or I'll buy a damned book and learn to love it.  It's not a hate relationship with me, it's just a "Geez, a whole new rules' system to learn within an already existing rules' system??" feeling.
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