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Author Topic: Celtricia, World of Factions-First Look, Collegium Arcana Online Game  (Read 28380 times)
Stream-of-Consiousness Prophet.
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« Reply #180 on: June 08, 2014, 04:04:42 PM »

OK, updates after full session 21 ...

First of all, things are going great so far.  we will probably go back to to intermezzos again after next week, now that it looks that the 'adventure' phase is ending.  The core group of PC and NPCs is really gelling and creating a deeper feel.  Very pleased.  Still probably have room for one or two players, but the current three have a great dynamic.

Vee: "Les'z, you're such a child."
 Gregoir..."and then I wake up to the smoking hot omwo prefect..."
Les'z smiles, "indeed! Why thank you Vee"
Pholian Mar: I laugh "Don't ever change LEs'z."
Vee: "Please do. Quickly."
 Gregoir, shakes his head as you go up the stairs..."I really...hope you all fill me in"
Les'z: To Greg, "Dude, you will need to grow a few inches to impress Susanni"
Pholian Mar: "You were Pablar in the flesh, Greg, to put things bluntly."
Les'z: "What's the last thing you remember, (since we all know what the first thing you remember is)"
Gregoir,  he laughs..."indeed, for here I am again...les'z, Rolling over when I was trying to hold off that smelly robed thing"
 Bosh..."well, you weren't so successful..."
Pholian Mar: "Fortunately, we had little help from an unexpected Mummy."
Les'z: "yes it smelled like a combination of vomit and feces that had been sauteed in purest liver oil"
'then Christo's friends helped us out"
 Gregoir smiles..."sounds about right....and my back was tenderized?"
Pholian Mar: "That's a very poetic description, Les'z."
 Gregoir.." Christo's Friend?"
Christo..."The idiotic one."
Les'z: "we didn't think you were going to walking and talking with us so soon..."
 Gregoir, his face clouding as you go up the stairs to your area..."that bad huh?"
Les'z: "then we brought you to Kravent hall and tried to get help from a bunch of drugged out kids"
 Bosh..."we thought we'd be shriving you next"


very, very good interplay.

Also, as per the post above, we are going to a split hit point system, and make sure you update your characters.
http://celtricia.pbworks.com/w/page/81242390/Collegium%20System%20for%20Hit%20Points

we will be on next Thursday.
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VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

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« Reply #181 on: June 12, 2014, 01:26:31 PM »

and we shall be on tonight, 9pm-ish, as the players face the music,
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VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

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« Reply #182 on: June 19, 2014, 02:31:32 PM »

http://celtricia.pbworks.com/w/page/67725545/Collegium%20Arcana%20Play%20Notes
session 22 was last week, and very, very good.  the group now must face Enchanter Bin of the Reaper's Guild, to see if he will take their part in their 'after hours' escapade of the night before.

We are supposed to play tonight and I will make every attempt, but I am in Florida and am somewhat less in control of the night as I would like.  But I will try.

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VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

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« Reply #183 on: June 20, 2014, 03:55:45 PM »

Somehow, despite me traveling and others also being busy, we got session 23 in.

It was all a conversation with Enchanter Perrold Bin, of the Reapers Guild in the Collegium.  The early stuff was mainly him understanding what was going on in the Dexies' explorations, and explaining why they should not be expelled.
Later, there was some deeper understandings as to the statuettes; that the three they have are part of a set of 12, and of what some other items really are....and getting a few clues to how they relate.  The mysteries are not really solved at all with a few more clues, but the trails to the solutions are coming. 
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VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

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« Reply #184 on: June 25, 2014, 08:20:24 PM »

I loaded up full group session 23 on the Collegium Page, and we will be on tomorrow night, as we finish the conversation with Enchanter Bin, and he drops one more surprise....
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VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

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« Reply #185 on: June 27, 2014, 02:14:23 PM »

We completed session 24 last night.
The group finished their creepy but useful meeting with Enchanter Perrold Bin of the Reapers Guild.  The Necromancer shared scary information, and then tells them he is moving them from the squat, utilitarian Dexdemit Toad Hall to Kravent Hall, an upperclassmen hall, for their safety.

Enchanter Bin..."for, well, there is obviously much going on. My cursory looks show many spirits are locked or muted when we speak of some of what you are finding"
Christo Giggles
Enchanter Bin..."young lady, tell the mummy to leave Jurgen alone. he's properly terrified of that brute"
Christo..."he's a bit of an idiot, Sir. I'll try. He keeps saying..'black and toasty', over and over again...and I can't well see what he is bothering"
The elder omwo nods. "ah. well, in any case...I think there is much going on. and so, I have already taken one step for you."
(To Les'z): you suddenly hear some buzzing and a gaggle of voices all talking, then it cuts out
(From Les'z): hey is it directed at me or us
Pholian Mar: "What do you mean, sir?"
(To Pholian Mar): suddenly, the winged, blackened dead hobyt child appears at your feet...he runs behind you
(To Les'z): you just hear it, as if from a huge distance, and you get the feeling it came from many directions to this building
 E.Bin..."I'm removing you from Toad Hall"
Pholian Mar: I jump up instinctively
"What?"



the group retreats, spots some 'observers'...

Grfank...."buck up, man, be a bit Shabuto...we'll get through this"
Pholian Mar: "Yeah. Ghosts have nothing on exams."
 Bosh, " 'zactly. we still have to survive those"
(To Pholian Mar): roll detect
Pholian Mar: rolling d100
(3)= 3
LordVreeg (GM): you all are back out on the sunny quad
(To Pholian Mar): whoa...51 exp.
(To Pholian Mar): in a set of trees, mainly vneersberry, to your right, you note 2 figures, gnomics, watching you leave Dilvish ha;;
(From Pholian Mar): Wearing familiar sashes, no doubt?
(To Pholian Mar): yes, strangely....and you see also a dark taller figure behind them, in a very dark, green cloak
(From Pholian Mar): Does it look ephemeral or not? The dark lad figure
(To Pholian Mar): yes, with that roll, you note it does not add to the shade of the tree, and you can 'sense' it is existent in the House of Death
(From Pholian Mar): Wo does it seem to be observing?
(To Pholian Mar): a snide voice...."they don't give up, child. "
(From Pholian Mar): "Which ones...the swords, or the ones behind them" I mutter
(To Pholian Mar): "both. I think they are agents, of some sort. The revenant...not sure"
(From Pholian Mar): "Well, thanks for nothing new."
 Christo..."are we going to skip the dance tonight Pholian?"
Gregoir, groans.." forgot all about that"
Pholian Mar: I look at Les, Gregoir and BOsh, waiting for the obligatory wine joke
 Bosh.."we need to blow off some steam, and Woerter know Pholian needs to dance"
Pholian Mar: "As long as I avoid tables, I should be good"
LordVreeg (GM): the day is brightening.
Red Gerin's light is eclipsed by the golden warmth of Tribin
Les'z: "yes Pholian just falls anyway" (late dance joke)
LordVreeg (GM): the group is moving towards Toad hall
Pholian Mar: "Thanks Les"


Link to play page, and sessions list
http://celtricia.pbworks.com/w/page/67725545/Collegium%20Arcana%20Play%20Notes
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VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

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« Reply #186 on: July 03, 2014, 04:16:31 PM »

Yay, we are on tonight, providing I have power up in the Maine House, as the hurricane merrily rolls up the coast.  Group has dealt with major stress and worry in the last 24 hours...they should certainly go to the dance being held up on the Godstraat....
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VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

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« Reply #187 on: July 03, 2014, 07:34:56 PM »

ok, looks like that was incorrect...I will be needed tonight for other duties
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VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

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« Reply #188 on: July 08, 2014, 08:09:13 PM »

Looking very good for Thursday night, as the students leave Toad Hall...
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VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

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« Reply #189 on: July 11, 2014, 08:12:47 PM »

next week's session will return to an intermezzo.  The group is at a good place for it, and I want all the players to have a chance to explore and research some of the individual secrets and pieces of legend they have found.

The move over to Kravent hall, to live in the attic area of an upperclassmen dorm, will afford a bit more freedom as well as better guidance from High Prefect Jobs and Prefect Suzanni. 

Though the appearance, or influence of the Fox-faced statuette did show up again....
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VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

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« Reply #190 on: July 12, 2014, 08:16:08 PM »

https://open.spotify.com/track/5t8sVFvTOpR8rl8u4dcFcW
fits perfect...
more than perfectly....when I am writing for this game.

As always, there are some musical inspirations to my game. 
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VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

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« Reply #191 on: July 17, 2014, 03:21:45 PM »

we are on tonight...roll20.net, celtricia. 
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VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

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« Reply #192 on: July 18, 2014, 06:18:12 PM »

Full session 26 last night, with INtermezzo, we are well over 30 sessions so far. 
AS with most of the ultra-involved RP game, time crawls a bit.  But this is due to the level of detail involved.  PCs know the setting is rich in detail, they do a lot of extra homework...and they are right, as I have never, ever had this level of detail involved in any game, but due to the interweaving of history, mystery, and active undead...there is a lot documented.
Here is a loo at the Roll20 page for the Attic in Kravent Hall where the young students have been moved to for their own protection.
http://celtricia.pbworks.com/w/page/83130988/3rd%20level%20attic%20area%20of%20Kravent%20Hall
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VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Spawn of Ungoliant
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« Reply #193 on: July 19, 2014, 06:56:39 PM »

Hey Vreeg, roughly what's your ratio of prep to play time?  Like, would you say that it takes you an hour's prep for an hour's game, or does an hour's prep net you way more than an hour's play?

Or are your older notes rich enough to run stuff with minimal prep these days?

How many pages of notes do you go through on average per session?
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« Reply #194 on: July 19, 2014, 08:56:27 PM »

no, no...I constantly add prep.
http://celtricia.pbworks.com/w/page/83130988/3rd%20level%20attic%20area%20of%20Kravent%20Hall
things like that take a while, and the deep level of detail in terms of the mysteries and histories take a lot of time.

I play 13-20 hours a month, including online, but rarely over 17.  I prep and work on game about 15-25 hours a week...I don't sleep a lot, thank god. 

I find my style of game needs a lot of prep.  I could fake it based on old stuff, but having a very clear idea and especially with the online, heavy detail game, makes the games the type that make a campaign worth coming back to.
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VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

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