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Massive City Map for Paizo
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Topic: Massive City Map for Paizo (Read 708 times)
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Ratatoskr
Massive City Map for Paizo
«
on:
February 26, 2012, 02:45:22 PM »
So here's my long awaited hand-drawn city map of Kasai, capital of the Minkai Empire (Paizo's Japanland) for Part #6 The Empty Throne, Jade Regent Adventure Path. I was commissioned by Paizo to create a preliminary hand-drawn city map that would be used by Paizo's inhouse cartographer to reference so all maps in the AP are consistent - so this map is not the final. However, now that I have the printed adventure in my hands (sent free to me from Paizo), I can tell that nothing has been added, nor taken away, all details in the final map match my original.
Also I created 4 entries in the gazetteer portion of the adventure, corresponding to that map. My name is the last listed contributing author on the credits page for the AP - that's something to be proud of, I think.
Here's a link to the Map -
City of Kasai map
PS: I'd post a link, but since it's lineart and huge (36" x 45", 100 ppi) it would be a blur of pixels, if I posted a thumbnail.
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Michael Tumey
RPG Map printing for Game Masters
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LordVreeg
Stream-of-Consiousness Prophet.
Hel
Re: Massive City Map for Paizo
«
Reply #1 on:
February 26, 2012, 03:20:29 PM »
Quite awesome. really.
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Phoenix
Incandescence
Jörmungand
Re: Massive City Map for Paizo
«
Reply #2 on:
February 26, 2012, 03:42:02 PM »
Ok, wow! That must've taken a while. Very impressive, GP.
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mattlarkin.net
larkineditng.com
Pymtein Magnushake
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Ratatoskr
Re: Massive City Map for Paizo
«
Reply #3 on:
February 26, 2012, 03:44:16 PM »
Damn! That's insane.
Nice work man, keep it up!
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Plaguelands
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Light Dragon
Light Dragon
Fenris-Wolf
Re: Massive City Map for Paizo
«
Reply #4 on:
February 26, 2012, 04:04:01 PM »
Congratulations. The map is extremely detailed- more detailed than Paizo's city maps usually get!
(Just a looking out for you note: Make sure you have the rights to post up this map :o. I'd like to see you get more work in the future).
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Ratatoskr
Re: Massive City Map for Paizo
«
Reply #5 on:
February 26, 2012, 04:40:48 PM »
Phoenix
Ok, wow! That must've taken a while. Very impressive, GP.
12 hours. 8 on one Sunday, then about 2 weeks later, another 4. The fortress quarter looks heavier lined, because I did that at slightly smaller scale (enlarged to fit where it belonged). I was waiting for the adventure author to send me his planned layout of the castle, so I could match it up in the final map. I worked at a furious pace, because I knew I needed to create lots of buildings and that would take up time. I placed the roads first, then placed shops along the road, with homesteads within the irregular 'blocks'.
Light Dragon
Congratulations. The map is extremely detailed- more detailed than Paizo's city maps usually get!
(Just a looking out for you note: Make sure you have the rights to post up this map :o. I'd like to see you get more work in the future).
I contacted F. Wesley Schneider, Managing Editor of Paizo Publishing, 3 months ago, whom was my point of contact in the development of this map, when and if it would be appropriate to post my version of the map. Wes said, after it is released (Feb 22), I would be more than welcome to post my map, thus promoting their product as well. So I've gotten permission. (I've even posted on my Facebook page, and Wes gave an enthusiastic response giving details on how the commission went)
Regarding the details of the map. Paizo sent me an author's version of a map of a different city - to show what they expected in design and quality for their needs. And to me, the map they offerred as an example was of pretty low quality. So I just created the map, as I expect the quality to appear - and it more than met Paizo's expectations. I was even given a $100 bonus over what they originally planned to pay me, once I started showing them quarters of the final map, as I completely them.
Thanks for the comments guys, this was a bear of a map - but as a commission for Paizo, I was designing to impress.
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Michael Tumey
RPG Map printing for Game Masters
World's first RPG Map POD shop
http://www.gamer-printshop.com
Light Dragon
Light Dragon
Fenris-Wolf
Re: Massive City Map for Paizo
«
Reply #6 on:
February 26, 2012, 04:53:44 PM »
Quote
I contacted F. Wesley Schneider, Managing Editor of Paizo Publishing, 3 months ago, whom was my point of contact in the development of this map, when and if it would be appropriate to post my version of the map. Wes said, after it is released (Feb 22), I would be more than welcome to post my map, thus promoting their product as well. So I've gotten permission. (I've even posted on my Facebook page, and Wes gave an enthusiastic response giving details on how the commission went)
Regarding the details of the map. Paizo sent me an author's version of a map of a different city - to show what they expected in design and quality for their needs. And to me, the map they offerred as an example was of pretty low quality. So I just created the map, as I expect the quality to appear - and it more than met Paizo's expectations. I was even given a $100 bonus over what they originally planned to pay me, once I started showing them quarters of the final map, as I completely them.
That is great then!
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Phoenix
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Jörmungand
Re: Massive City Map for Paizo
«
Reply #7 on:
February 26, 2012, 06:27:33 PM »
GP
12 hours. 8 on one Sunday, then about 2 weeks later, another 4. The fortress quarter looks heavier lined, because I did that at slightly smaller scale (enlarged to fit where it belonged). I was waiting for the adventure author to send me his planned layout of the castle, so I could match it up in the final map. I worked at a furious pace, because I knew I needed to create lots of buildings and that would take up time. I placed the roads first, then placed shops along the road, with homesteads within the irregular 'blocks'.
Now before you can run a game with this, I do expect you to be able to tell me which NPCs live and operate in all those buildings.
Total immersion, GP. Total immersion.
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mattlarkin.net
larkineditng.com
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Ratatoskr
Re: Massive City Map for Paizo
«
Reply #8 on:
February 27, 2012, 10:28:16 AM »
Well, I can actually tell you which areas are which, who has control, what are the occupations/shops in the area, who has money, who doesn't, which part of town has the most money, power and influence. I know NPC wise who is the syndicate boss and where, as well as distinctions in the samurai/fortress district. Specific NPCs, well, it's not my setting, so I don't control that aspect. I just created a feudal Japanese capital that makes sense for that culture.
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Michael Tumey
RPG Map printing for Game Masters
World's first RPG Map POD shop
http://www.gamer-printshop.com
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Jörmungand
Re: Massive City Map for Paizo
«
Reply #9 on:
February 27, 2012, 05:05:46 PM »
Wow, this is a really, really impressive map! Kudos.
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Sleipnir
Re: Massive City Map for Paizo
«
Reply #10 on:
February 27, 2012, 05:13:52 PM »
Holy crap that's an awesome map, man! Geez
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Cheomesh
Ratatoskr
Re: Massive City Map for Paizo
«
Reply #11 on:
March 19, 2012, 09:46:07 AM »
Tempted to get that path just to have the maps for use in later Oriental adventures. Good work.
M.
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Ratatoskr
Re: Massive City Map for Paizo
«
Reply #12 on:
March 19, 2012, 10:32:29 AM »
The Jade Regent Map Folio, from Paizo, includes a 24" x 36" full color print of this map.
One of these days, I will need to make a city map of Kaidan's imperial capital of Fukuhara-kyo, and it should be just as detailed, and possibly of greater population - I don't look forward to doing that!
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Michael Tumey
RPG Map printing for Game Masters
World's first RPG Map POD shop
http://www.gamer-printshop.com
Cheomesh
Ratatoskr
Re: Massive City Map for Paizo
«
Reply #13 on:
March 19, 2012, 10:53:21 AM »
What's the population of this centre?
M.
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Ratatoskr
Re: Massive City Map for Paizo
«
Reply #14 on:
March 19, 2012, 11:02:47 AM »
That's awesome, GP! My group and I are just starting the fourth installment of the Kingmaker AP. After we've finished the AP in its entirety we were going to move onto Jade Regent. I'll have to get my hands on this when we start it up.
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