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1  Campaign Creation / Homebrews / Re: the decaying world of Elyden on: October 27, 2014, 11:16:19 AM
Sounds not bad, Vorro. Now if only you could exchange the d20 for 3d6 and we would be golden ;) (the 3d6 have the same mean-result of 10.5 like the d20 but produce a bell-curve instead of a linear distribution...that means your characters perform much more...realistically).

Looking forward to more of your world and/or system-discussions (if you want to).
2  Campaign Creation / Homebrews / Re: the decaying world of Elyden on: October 22, 2014, 09:46:21 AM
A big problem were the tons of feats and the classes, so if you got rid of those, that's a big step. I wouldn't call it a d20 game anymore like that ;)
The other big thing was the linear distribution you get with a 1dX die-system. It's just too swingy and "unnatural" does not model processes well.

I guess if you have dumped classes, you also will have to work the skills differently, yes? That's another thing that bugged me with dnd 3e and 3.5... fighters were just bad at skills (the only thing they were good at was...well...fighting) and others, like thieves, were "the king" of skills...just wasn't my kind of thing. Also, miniatures-focused combat...ugh (that was even worse in 4e).
3  Campaign Creation / Homebrews / Re: the decaying world of Elyden on: October 20, 2014, 12:26:23 PM
As Vorro already knows, i'm a big fan of his maps. And what i have read so far of the setting seems to be awesome as well.
The only thing that makes me unhappy is hearing that the rpg-system will be based off of the 3.5 OGL. As a theoretical customer of the Elyden RPG setting, this would turn me away from it immediately.
4  Campaign Creation / Meta / Re: Best world-Maps and/or regional-maps on: April 07, 2013, 06:15:54 AM
I'm a big fan of Jonathan Roberts' maps. He did the maps for the Song of Ice an Fire map book and also the maps for the Midgard Campaign Setting.

5  Campaign Creation / Meta / Best world-Maps and/or regional-maps on: April 06, 2013, 08:28:28 AM
Hi everyone,

As fellow rpg players, i am sure you also salivate over gorgeous maps of worlds and regions. I could not play in a world that has no map ;)

So, what are the best/most gorgeous maps you've seen? Be it from this place here, or from around the internet or even your own maps you can show us.
Let us collect them in this thread here. And please, only world- and/or regional-maps. No city- or dungeon-maps for this thread.

I'll start with a map by a member of the Cartographers Guild whose maps always grab my attention:

Artist: Chanimur aka Diamond from the CG

If you're a map-addict like me, visit his deviant-art portfolio, you'll not regret it!
6  Campaign Creation / Homebrews / Re: The Ninth World of Amalga [Discussion Thread] on: August 19, 2012, 04:33:56 AM
Are you rewritting everything? Because i remember there already was an Amalga project before this one.
The new map is a lot cooler then the old one ;)

Btw, is this still a setting especially tailored for the DnD 4e rulesset? (I think you said that about the last iteration of Amalga)
7  Campaign Creation / Homebrews / Re: The Grand Realm (Campaign book and Homebrew) on: August 08, 2012, 05:45:16 AM
Wow, a lot of stuff! Unfortunately, all the maps are gone sad Any chance for a re-up of the worldmap?
8  Campaign Creation / Homebrews / Re: Savage Age: Argyrian Empire on: June 28, 2012, 12:43:32 PM


I keep on changing my mind about the lay of the land in the global scope, so this one's kind of a major thorn in my side. Hopefully I'll get some updated regional maps done though.

You know, i'd be totally interested to see all these changes, the development of your global-scale view. For me, that is very interesting. But then i am a total geography and map-geek laugh
And maybe, just maybe, this "laying out of your geographical thoughts", so to speak, could help you removing that thorn.
So if you feel like it (maybe in a different thread?), show us the different, developing, world-maps.
9  Campaign Creation / Homebrews / Re: Savage Age: Argyrian Empire on: June 27, 2012, 12:21:59 PM


I may never have said this before, so let me say it now: This setting is excellent in a multitude of ways.

That it is indeed. It would be awesome to have a collected version in pdf or something to read at ones leisure.
Oh and the seven ages are very inspiring.

The only thing that is still missing is the world-map and detailed regional maps for it ;) Come on, Ghostman, you know you want to work on those laugh
10  Campaign Creation / Campaign Elements and Design / Re: Let's build a setting around this: on: January 15, 2012, 07:00:16 AM
Hey AnAnonymousAnomaly, thanks for your input! Cool stuff!
And let me remind you, this is suposed to be an open project...this is not my baby. So feel free to make up cool stuff with the Original Post in mind and post it in here. I'd welcome that.
Oh and welcome on the CBG smile

Do you happen to know the names of those 12 biblical tribes? Just curious.
And i knew there was something about tribes and israel...but my religion is a bit rusty ;) After some thinking i remembered why there was this idea of 13 tribes stuck in my head...iirc the new Battlestar Galactica had the number 13 as the number of the tribes for their colonies. Or to be precise...12 tribes and 12 colonies (which got bombed by the Cylons) and 1 mysterious missing tribe that supposedly found earth...or something like that. So yeah, i am not terribly innovative, as it seems ;)
11  Campaign Creation / Campaign Elements and Design / Re: Let's build a setting around this: on: January 12, 2012, 06:37:17 AM
A lot of good questions, Light Dragon. Thanks for that smile

I agree with you, i guess keeping the patriarchs as they are is the right way to go. But i am still thinking about the idea that the names they give themselves are not their true names (i always liked the idea that a true name has power).
And you're totally right about the patriarch vs. matriarch was not a deliberate choice to exclude females...i just didn't think about it or, put another way, the first post with the ideas is, as i said, not really by me. But i like the idea of female leaders/deities.

You gave me some points to think about ... oh and this is all still open for participation for anyone who cares! So if you have some good ideas...let us see it!
12  Campaign Creation / Campaign Elements and Design / Re: Let's build a setting around this: on: January 06, 2012, 07:09:57 AM seems you found the logic hole in my thinking laugh Maybe their true names (which of course hold power) are forgotten? They still live with their tribes but under other names and maybe even incognito? Or maybe they are just known as "patriarchs" and have no seperate name? Hmmm....
In the same line of reasoning, it can not be true that the two names i provided are the real names of those two patriarchs.

See, that's what happens if you just post what comes to mind and you think sounds cool shifty
13  Campaign Creation / Campaign Elements and Design / Re: Let's build a setting around this: on: January 04, 2012, 01:36:24 PM
Ok, how about this:

At the beginning of Time there were 13 Tribes of man. Each lead by a Patriarch, immortal first men. Many of the names of these Patriarchs are now lost to time. What is known is this: The tribes migrated all over Gaia, some kept the nomadic lifestyle, some settled. In time, 7 huge Cities were raised by seven of the tribes, feats of engineering, helped sometimes by godlings that were drawn to the power of the tribes. ... (more forthcoming? I don't know yet ^^ ).

There are still two Patriarchs that are known by name, at least it is whispered that these are their names:

Liwyāṯān  -  Name of the Patriarch of the tribe Leviathan, the bigest of all the tribes of man. It is said that he can turn into a colossal monster that can devour entiry cities.

Nebutkar – Patriarch of the Derkesthai tribe. It is said that Nebutkar can kill with a single glance. But he's also attributed with great insight into all things of this world.
14  Campaign Creation / Campaign Elements and Design / Re: Let's build a setting around this: on: January 02, 2012, 08:40:23 AM
Thanks for the warm welcome. I am not strictly a new member, but it is my first thread i opened ;) But granted, my post count is very as i said, thanks for the welcome smile

I hear you guys...but the fact is: 1) these aren't even really my ideas (as i hinted at in the OP) AND 2) i'd really like this to be a collaborative work! I want to  profit from more brainwaves than just my own. I think this would yield a much more diversified and therefore much richer setting than if i would do this on my own.
I will try to participate as well, no question. It is not my intention to come across as "Well, i am too lazy to do the work so i will let the guys and gals over at the CBG do it..." .
15  Campaign Creation / Campaign Elements and Design / Let's build a setting around this: on: January 02, 2012, 07:27:24 AM
Hi all,

This is my first topic. I am not sure if it is in the right subforum, so apologies if it isn't (moderation-team, feel free to move it to the right place).

So here goes:

There are a lot of awesome campaign worlds around here. You guys and gals have shown a lot of creativity...and i want to harness it laugh
Help me build a setting around these lines (see below), and try to keep it in the tone aka don't go too far of the rails (it's not the goal to be as freaky/nuts as possible but instead to build on the vision inherent in these starter-ideas).
P.S.: I don't take credit for those ideas, so i am not trying to protect my ideas or flatter my own ego ;) (it was a post made by a member on


You take the oddest bits of the Old Testament, stir in various secondary material from all three Abrahamic religions, and throw in Creationist kookery, and you have one of the weirdest and wooliest sword-and-sorcery settings around
* Sophisticated, but scattered civilizations
* Wildernesses full of every cool prehistoric critter of every era
* Centuries-old patriarchs - drop by the right place, and you can meet the very first man
* Mysterious wandering deities. You can't tell them apart, you can only take them at their word when they say they're your old benefactor. However, while quite powerful, they're less than omniscient.
* The beautiful and awful servants of at least one of those deities
* Giants and other fabulous hybrids of humans and some of those servants
* Strange and wretched once-humans cursed by those deities, who've gained vast power that they often use against humanity

If you are one of those talented mappers, feel free to throw in suggestions (self-made or found on the inet) for an appropriate world-map.
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