The Campaign Builders' Guild

Campaign Creation => Homebrews => Topic started by: Steerpike on May 25, 2018, 08:42:17 PM



Title: Some Hex Cityscapes
Post by: Steerpike on May 25, 2018, 08:42:17 PM
Did some drawings for a project related to my current campaign - thought I'd share.

(https://s33.postimg.cc/ik480047j/block.jpg)

(https://s33.postimg.cc/6v08c1kyn/Baroque_Block.jpg)


Title: Re: Some Hex Cityscapes
Post by: Ghostman on May 26, 2018, 02:54:11 PM
Looking at that, I can't avoid the impression that some architect-conjurers made a career of summoning giant creatures solely to carve up their bodies for the construction of buildings.


Title: Re: Some Hex Cityscapes
Post by: Steerpike on May 26, 2018, 03:23:12 PM
That's a great idea actually... even better, get a demon summoner and a transmuter to work together. Summoner conjures the demon, transmuter petrifies them and then shapes the stone into building form.


Title: Re: Some Hex Cityscapes
Post by: Rhamnousia on May 26, 2018, 04:11:20 PM
Nobody does that gothic viscerality quite like you do. It reminds me a lot of the upper tier of OSR materials.


Title: Re: Some Hex Cityscapes
Post by: Steerpike on May 26, 2018, 05:33:07 PM
Thanks, that's really nice of you to say! Although there are some segments of the OSR that leave me cold, a lot of that stuff has been very influential for me.


Title: Re: Some Hex Cityscapes
Post by: Steerpike on May 31, 2018, 02:39:03 PM
(https://s33.postimg.cc/qrx24tqz3/Skull_Baroque.jpg)


Title: Re: Some Hex Cityscapes
Post by: LoA on June 01, 2018, 02:20:37 AM

Steerpike

(https://s33.postimg.cc/qrx24tqz3/Skull_Baroque.jpg)

I want to live in this world now. no matter how dangerous it is. The skulls are inspired.


Title: Re: Some Hex Cityscapes
Post by: Steerpike on June 02, 2018, 01:14:14 AM
Thanks!

(https://s33.postimg.cc/ydb5krypb/Witch_s_Hut.jpg)


Title: Re: Some Hex Cityscapes
Post by: LoA on June 16, 2018, 11:54:14 PM
Would you have a problem if I started making a map for Cainsworth in a similar style to this?


Title: Re: Some Hex Cityscapes
Post by: Steerpike on June 17, 2018, 07:49:13 PM
Not at all! You should!

Some tips that worked for me when drawing the big map of the whole city:

- Get pens that work for you (this doens't mean expensive).
- Be patient and be OK with throwing out mistakes.
- Don't sketch, it'll take forever. Just get good at drawing in pen.
- Work on it in small amounts regularly.
- Assemble it as you go so you can manage space.
- Plan the city out in advance so you know what you need to draw.


Title: Re: Some Hex Cityscapes
Post by: LoA on June 18, 2018, 05:33:29 PM
Thanks, I began working on it. I have a couple of questions though.

#1. Do you draw your buildings piece by piece on a large scale, or do you draw everything on a piece of paper?

#2. What artist inspired the way you draw buildings?


Title: Re: Some Hex Cityscapes
Post by: Steerpike on June 19, 2018, 03:07:33 PM
Do you mean the cityscapes I've posted here, or the big map?

The big map was hundreds of pieces of paper, just a ludicrous amount. The cityscapes here usually took 1-3 pages.

In terms of direct artistic influences, 17th-18th century maps, the art of Sean Murray (http://seanandrewmurray.com/), Giovanni Piranesi, Gustave Dore, Ian Miller, and the videogames Dishonored 1& 2 would all rank high, along with old isometric CRPGs like Planescape: Torment and Baldur's Gate 2.


Title: Re: Some Hex Cityscapes
Post by: Steerpike on July 11, 2018, 05:11:39 PM
(https://i.redditmedia.com/1lSw4_WNh6L6qGgsg4NsgGTgdFKTKHGcUnLpejhhoTI.jpg?fit=crop&crop=faces%2Centropy&arh=2&w=960&s=39ff5d3de65fa846b1fd478a2db55858)


Title: Re: Some Hex Cityscapes
Post by: LoA on July 11, 2018, 07:58:08 PM
Genial Jack is a setting unto himself. Good work as always!


Title: Re: Some Hex Cityscapes
Post by: LD on July 28, 2018, 07:50:03 PM

Steerpike

(https://s33.postimg.cc/qrx24tqz3/Skull_Baroque.jpg)

Congratulations on the art as always;
What is the story behind the integrated skulls; were they hauled in later, are they made of stone? What about decomposition?


Title: Re: Some Hex Cityscapes
Post by: Elven Doritos on July 28, 2018, 09:37:10 PM
Dude keep it up, I love all of this.  I was actually thinking about how cool of an idea Genial Jack is the other day, and how I might use him in a future game.