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Twenty Questions Lmns Crn Last post Today at 10:48:46 AM
Curves and coin-tosses sparkletwist Last post January 27, 2015, 06:24:12 PM
Fimbulvinter Ghostman Last post January 27, 2015, 05:49:42 PM
Clockwork Abattoir: Sordid Tales False Epiphany Last post January 24, 2015, 04:18:56 PM
The Cadaverous Earth Rose-of-Vellum Last post January 21, 2015, 06:50:04 PM
The Fimbulvinter Saga Steerpike Last post January 21, 2015, 01:12:56 PM
Lovecraftian Horror for Newbs? Steerpike Last post January 21, 2015, 12:51:42 PM
The Republic Reborn II: Reborn Again [Orders Due Jan 18th] Steerpike Last post January 18, 2015, 06:02:48 PM
Help with a super hero sandbox Xeviat Last post January 17, 2015, 08:01:36 PM
Artist Recommendations? Light Dragon Last post January 13, 2015, 09:28:27 PM
The Clockwork Jungle Polycarp Last post January 13, 2015, 03:11:32 AM
Fimbulvinter Characters Llum Last post January 11, 2015, 11:55:37 PM
Clockwork Abattoir: A Cadaverous Earth campaign Rose-of-Vellum Last post January 09, 2015, 07:28:54 PM
[Spoiler] Transistor, by Supergiant Games Numinous Last post January 09, 2015, 04:38:35 PM
∞ Infinity Gaming System: Tabletop Action Movie RPG Daddy Warpig Last post January 09, 2015, 11:05:26 AM


Welcome to the Campaign Builders' Guild.

The core purpose of the guild and its membership is to offer a free and friendly community where anyone can take part in the discussion, review, and creation of homebrewed roleplay worlds and the campaigns that take place within them. We offer a welcoming atmosphere where constructive criticism and open feedback is encouraged in the hope that we might inspire each other to become better and more creative world builders. The roleplay gaming market has been flooded over time with numerous settings of all manner of theme and quality. There are times where such pre-designed games are ideal for you and your friends. We're here for all the other times. Creating a new world to call your own can be exciting, but it can also be daunting. The Campaign Builders' Guild is here to help. The membership is full of experienced roleplay gamers eager to guide you towards the goal of a polished campaign world that your players will look forward to taking part in. So what are you waiting for? There's an entire group of people waiting to meet you, all you have to do is take the plunge.


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Twenty questions sounds fun. We'll take a look tomorrow, though. It's already getting close to my bedtime.
Can we do it in a thread? tongue
Ooh ooh can we play twenty questions to guess the series?
The one actual D&D-ish setting I want to run lately is just a blatant, blatant rip-off of the setting from a lesser-known computer game series.
Why not just make Deadwood into a Dnd setting?
It's kind of a fun idea. Classes could include Thief, Brawler, Barkeep, Harlot, Drunk, Bard, Bouncer, Gambler. You'd need lots of mechanics for non-lethal weapons, unarmed combat, gambling, and drinking. Polycarp's actual thread is interesting though!
Why not make it happen steerpike? Sounds like a ridiculous yet awesome place for a game of intrigue.
Sorry to disappoint...
I totally thought "Curves & Coin-Tosses" was going to be a tavern/brothel/casino version of D&D that focused on carousing instead of dungeon-crawling.
Apparently the video I linked might not be the most accurate!
It's probably time to make a thread. Or dig up the old one, but a new one is fine too.
The only noteworthy complaint I've heard and personally experienced is that combat often grinds (especially compared to systems like Numenara). Besides rolling for attacks (frequently twice due to advantage/disadvantage), damage, and adding the relevant modifiers, monsters tend to have significantly more hp.
I was very, very sceptical of it, but almost everything I've heard has been encouraging.
I'd echo the sentiment on 5e. I've been playing in a 5e campaign for a couple of months (which incidentally has focused on a megadungeon). 5e is quite similar to PF and easy to learn for players who know 3e/PR. In some ways, 5e is more accessible and streamlined. In my opinion, its greatest divergence is how it rearranges the paradigm of monster AC/hp and CR/XP.
For Horse and other lovers of the weird:
Both good suggestions, 5e and LotFP both have free rules as well.
Though I might not have time to participate my preferences would be 5E (keep hearing good things) or LotFP.
If I was to run a megadungeon  dungeon-crawl, what kind of system would people be interested in playing with? ACKS? Old D&D? PF? New D&D? Something Else?
and the armour piercing shot was total BS. dunno what kind of prop armor they used, but actual chainmail can stop heavy war arrows shot with bows way stronger than the one he used
they don't tell you how many times they had to film each clip to get the shots right

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